Smart Cars
Model was written in NetLogo 6.0.1
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breed [cars car] breed [ blocks block] cars-own [ speed last-heading blocked? free? collided? trapped? previous-collided? time-of-collision first-xcor first-ycor current-xcor current-ycor memory ] globals [ mouse-clicked? blockage? ] to setup ca set-default-shape blocks "circle" set mouse-clicked? false set blockage? false ask patches [set pcolor green + 2] create-cars number-of-agents [ set shape ifelse-value (random-float 1 > 0.9) ["car"] ["truck" ] if shape = "car" [set size 1.5] if shape = "truck" [ set size 1.5] set color one-of [gray blue white] setxy number random-ycor set heading 90 set last-heading heading set speed 1 set blocked? false set free? true set collided? false set previous-collided? false set trapped? false set first-xcor 0 set first-ycor 0 set current-xcor 0 set current-ycor 0 set memory [] find-empty-place ] wall-creation reset-ticks end to go make-block ask cars [First-position first-check get-out-of-congestion second-position ] ask cars [ analysis ] ask cars with [collided?] [ free-the-collided ] ;; Collided Cars ask cars with [trapped?] [ free-the-trapped ] ;;Trapped Cars tick end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Helper Procedures ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;Go procedures ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;1 to make-block ifelse mouse-down? [ if not mouse-clicked? [ set mouse-clicked? true ask patch mouse-xcor mouse-ycor [ toggle-blocks ] ] ] [ set mouse-clicked? false ] end to toggle-blocks let nearby-blocks blocks in-radius 0.5 ifelse any? nearby-blocks [ ask nearby-blocks [ die ] ] [ sprout-blocks 1 [ set color red set size 1 ask patches in-radius 0.1 [ sprout-blocks 1 [ set color brown set size 1]] ] ] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;1 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;2 to First-position set first-xcor xcor set first-ycor ycor end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;2 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;3 to first-check let is-road? patch-ahead speed != nobody ifelse is-road? [is-blockage?] [set last-heading heading rt 180] ;; one-way block end to is-blockage? ifelse not any? blocks-on patch-ahead speed [plus-memory trim-memory fd speed set heading 90] [ minus-memory trim-memory ifelse last-heading = 0 [set heading 180 ][blocked-way] ] end to blocked-way ifelse last-heading = 180 [set heading 0] [ ifelse (color = gray or color = green) [set heading 0] [set heading 180] ] end to trim-memory if length memory > 2 [ set memory remove-item 2 memory] end to plus-memory set memory fput 1 memory end to minus-memory set memory fput -1 memory end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;3 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;4 to get-out-of-congestion let companions other cars-on patch-here ask companions [ set heading one-of [0 180] fd speed set heading 90] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;4 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;5 to second-position set current-xcor xcor set current-ycor ycor end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;5 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;6 to analysis if sum memory > 0 [ set free? true set blocked? false set collided? false set previous-collided? false set trapped? false ] if sum memory = 0 [ set free? false set blocked? true set collided? false set previous-collided? false set trapped? false ] if sum memory < 0 [set free? false set blocked? false set collided? true if not previous-collided? [set previous-collided? true set time-of-collision ticks] ] if (ticks = (time-of-collision + 100) and previous-collided? ) [ if collided? [ set trapped? true ] ] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;6 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;7 to free-the-collided if (percent-of-collided-cars) > threshold-of-collision [ let cracker one-of cars with [collided? and shape = "truck"] if cracker != nobody [ask cracker [ask blocks in-radius 1.5 [die]]]] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;7 to free-the-trapped if (percent-of-trapped-cars) > trapping-threshold [ find-a-way-out ] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;setup procedures to find-a-way-out ifelse heading = 0 [ lt 90 walk choose-patch ] [ ifelse heading = 90 [ lt 180 walk choose-patch ] [ rt 90 walk choose-patch ] ] end to walk ifelse random-float 1 > 0.5 [ fd speed + 0.5 ] [ fd speed ] end to choose-patch ifelse random-float 1 > 0.5 [ lt 90 fd speed lt 90] [rt 90 fd speed rt 90] end to find-empty-place if any? other cars-here [fd speed find-empty-place] end to activate-an-indicator ask one-of cars with [ pen-mode = "up"] [pd] end to unactivate-an-indicator ask one-of cars with [ pen-mode = "down"] [pu] end to wall-creation ask patches with [ pxcor = 0.8 * max-pxcor and pycor > 0] [ sprout-blocks 1 [set color black] ] ask patches with [ pxcor = 0.8 * max-pxcor and pycor <= 0] [ sprout-blocks 1 [set color black]] ask patches with [ pxcor = 0.7 * max-pxcor and pycor > 0] [ sprout-blocks 1 [set color green]] ask patches with [ pxcor = 0.7 * max-pxcor and pycor <= 0] [ sprout-blocks 1[set color green]] ask patches with [ pxcor = 0.6 * max-pxcor and pycor > 0] [ sprout-blocks 1 [set color blue]] ask patches with [ pxcor = 0.6 * max-pxcor and pycor <= 0] [ sprout-blocks 1 [set color blue]] ask patches with [ pxcor = 0.5 * max-pxcor and pycor > 0] [ sprout-blocks 1 [set color red]] ask patches with [ pxcor = 0.5 * max-pxcor and pycor <= 0] [ sprout-blocks 1[set color red]] ask patches with [ pxcor = 0.4 * max-pxcor and pycor > 0] [ sprout-blocks 1[set color yellow]] ask patches with [ pxcor = 0.4 * max-pxcor and pycor <= 0] [ sprout-blocks 1[set color yellow]] ask patches with [ pxcor = 0.3 * max-pxcor and pycor > 0] [ sprout-blocks 1[set color violet]] ask patches with [ pxcor = 0.3 * max-pxcor and pycor <= 0] [ sprout-blocks 1[set color violet]] ask patches with [ pxcor = 0.2 * max-pxcor and pycor > 0] [ sprout-blocks 1[set color gray]] ask patches with [ pxcor = 0.2 * max-pxcor and pycor <= 0] [ sprout-blocks 1[set color gray]] ask patches with [ pxcor = 0.1 * max-pxcor and pycor > 0] [ sprout-blocks 1[set color brown]] ask patches with [ pxcor = 0.1 * max-pxcor and pycor <= 0] [ sprout-blocks 1[set color brown]] if routes-in-walls? [ ask n-of Number-of-routes-in-walls blocks with [ color = black] [ die] ask n-of Number-of-routes-in-walls blocks with [ color = green] [ die] ask n-of Number-of-routes-in-walls blocks with [ color = blue] [ die] ask n-of Number-of-routes-in-walls blocks with [ color = red] [ die] ask n-of Number-of-routes-in-walls blocks with [ color = yellow] [ die] ask n-of Number-of-routes-in-walls blocks with [ color = violet] [ die] ask n-of Number-of-routes-in-walls blocks with [ color = gray] [ die] ask n-of Number-of-routes-in-walls blocks with [ color = brown] [ die] ] end ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;Reporters to-report number let a (0.9 * min-pxcor) let b (0.8 * min-pxcor) let c (0.7 * min-pxcor) let d (0.6 * min-pxcor) ifelse random-float 1 > 0.5 [ report one-of (list a b) ] [ report one-of (list c d) ] end to-report percent-of-collided-cars report (count cars with [collided?]) / (count cars ) end to-report percent-of-trapped-cars report (count cars with [trapped?]) / (count cars ) end
There is only one version of this model, created almost 6 years ago by Hossein Sabzian.
Attached files
File | Type | Description | Last updated | |
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Smart Cars.png | preview | Preview for 'Smart Cars' | almost 6 years ago, by Hossein Sabzian | Download |
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