Minding Norms (Hunting for Norms)
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extensions [matrix] directed-link-breed [messages message] messages-own [what how] breed [NDs ND] ; ND = norm detectors breed [SCs SC]; SC = Social Conformers globals [ actions_l ; actions list actions_m ; actions matrix forget t ;; total actions ] turtles-own [ agenda ; sequence for each social setting; in this case, each setting visited no more than once, thus it is a PATH (not a trail or a random walk) time_allocation ; percentage time distributed across each setting, summing to number_of_ticks (100%) time_points ; list of ticks at which setting changes for agent, the running sum of time_allocation ; max_partners = # of potential interaction partners (may be constant or vary) setting ; attached to each agent, indicates which social setting the agent occupies at a given time setting_history counter ;; records the current item in time_points ;NOTE: "SETTING" = THE CURRENT SITUATION OF THE TURTLE AT TIME T. "SETTINGS" IS THE GLOBAL PARAMETER SPECIFYING HOW MANY TOTAL SETTINGS EXIST. action_history ; records actions of the agent - agents will observe the most recent action of agents in its particular setting norm_board working_memory ;; = working memory; observed behaviors or messages of others are stored here until time "memory" threshold ;; SALIENCE; "frequency of the corresponding normative behaviors observed; i.e. the percentage of the compliant population" (p. 100) - ACTION ] to setup clear-all reset-ticks set-default-shape turtles "person" let pop population let pop_nd round ((.01 * Percentage_ND) * population) create-NDs pop_nd let pop_sc population - (count NDs) create-SCs pop_sc set forget 1 / memory set t actions_per_setting + universal_actions ask NDs [set color blue] ask SCs [set color red] ask turtles [ set size 1.5 let close min-one-of other turtles [distance myself] while [distance close < 1] [let r random 360 set heading r fd 1 set close min-one-of other turtles [distance myself] ] ] setup_actions setup_attributes setup_WM ; working memories end to setup_WM ;; row 1 = c_a (observed compliant actions) ;; row 2 = n (observed agents) in this model, always observes only 1, so updates across all columns + 1 per tick ;; row 3 = m (message strength); accumulates over time; need to weight by time.. ask nds [ set working_memory matrix:make-constant 3 t 0 set norm_board [] ] end to setup_actions ;; creating ACTIONS ;; actions 0, 1, 2, etc for common/universal actions ;; actions 11, 12, 13, etc. for scenario 1; 21, 22, 23... for scenario 2, and so on. ;; first, create a global list of possible actions.. then, have each agent choose one randomly and record it, depending on their situation. let s settings let hlist [] let b 11 repeat s [let nlist n-values t [ d_i -> d_i + b ] set hlist lput nlist hlist set b b + 10] set actions_m matrix:from-row-list hlist set actions_l [] let i 1 let i2 actions_per_setting repeat universal_actions [ let ulist n-values s [i] matrix:set-column actions_m i2 ulist set i i + 1 set i2 i2 + 1 ] let i3 1 ;; because procedure a_list below substracts 1 repeat s [ let alist a_list i3 set actions_l lput alist actions_l set i3 i3 + 1 ] set actions_l reduce [ [?1 ?2] -> (sentence ?1 ?2) ] actions_l set actions_l remove-duplicates actions_l set actions_l sort actions_l ;show actions_l end to setup_attributes ask turtles [set threshold random-float .7] ; thresholds are between 0 and 70%. set_agenda set_time end to set_agenda ask turtles [ let s settings let s_list [] let i 1 while [length s_list < s] [set s_list lput i s_list set i i + 1] ;; creates a list 1 --> n, # settings set agenda [] while [length s_list > 0] [ let n one-of s_list set s_list remove n s_list set agenda fput n agenda ] ] ask turtles [ set setting item 0 agenda] end to set_time ;; must distribute available ticks to each social setting ; here I need to distribute the ticks over s settings, creating a list "time_allocation" ; To do this, I go over each position in the list, deciding with 50-50 probability whether to add 1 or 0, until all of the ticks are gone. let s settings ask turtles[ set action_history [] let n number_of_ticks set time_allocation [] repeat s [set time_allocation fput 0 time_allocation] let i 0 ; item # in list while [n > 0] [ let iv item i time_allocation + 1 let p random 2 ; creates 0 or 1 if p > 0 [set time_allocation replace-item i time_allocation iv set n n - 1 ] ifelse i >= (s - 1) [set i 0] [set i i + 1] ] set time_points [] set setting_history [] set counter 0 ; item 0 in time_points set setting item counter agenda ;;setting random action corresponding to initial setting let row setting - 1 ;corresponds to row in actions matrix let action_p matrix:get-row actions_m row set action one-of action_p set action_history lput action action_history ] ask turtles [ let i 0 repeat s - 1 [ let new_list sublist time_allocation 0 (i + 1) let new_total sum new_list set time_points lput new_total time_points set i i + 1 ] set time_points lput number_of_ticks time_points ] end to start ifelse ticks >= number_of_ticks [stop] [ move_to_group ; [code taken from "Grouping Turtles Example"] interact set_setting tick ] update_plots end to interact ask-concurrent turtles [ ifelse breed = nds [nds_action] [scs_action] ] end to nds_action let s [setting] of self let sd s - 1 let n_update n-values t [1] ;; this creates a list [1 1 1] which I use to add to the second row (demoninator) nds_action_update_denominator nds_action_update_numerator nds_action_update_messages nds_action_setup_norm_board nds_action_forgetting nds_action_select end to-report alters [scs?] ;; if scs? = 1, then possible partners = all turtles; if = 0, then only nds. let s [setting] of self let partners nobody ifelse scs? = 1 [set partners other turtles with [setting = s]] [set partners other nds with [setting = s]] ifelse partners = nobody [report self] [report one-of partners] end to-report a_list [s] ;; reports the available actions in a setting ('situation') let sit s - 1 report matrix:get-row actions_m sit end to-report m_strength ;; may want to tweak report random-in-range forget 1 end to nds_action_update_denominator ;;updating denominator, row 1 (i.e. the second row) let update_d matrix:get-row working_memory 1 ;; get the values of the 'n' row making a list.. let new_d map [ ?1 -> ?1 + 1 ] update_d matrix:set-row working_memory 1 new_d end to nds_action_update_numerator ;; can observe actions of ALL TURTLES (not just NDS) ;;updating numerator (row 0, i.e. first row) ;; observed action ;; must record the position of this action, from the actions_m, so we update the WM in the right column let s [setting] of self ; let partner alters let alist a_list s ;reporter let c_a [action] of alters 1 let p position c_a alist ;; gets the column position of action c_a from the actions_m matrix, and then uses ;; that same position to update the working_memory column, row 0. ifelse member? c_a alist [ let old_value matrix:get working_memory 0 p let new_value old_value + 1 matrix:set working_memory 0 p new_value ] [ ] ;; if values aren't legal, then skip... end to nds_action_update_messages ;;updating messages, row 2; observed communications ;;agents with norms communicate messages! w ;; right now, randomly assign arbitrary value to random column of row 2 ;; UPDATE, RECEIVING MESSAGE REGARDING ACTION OBSERVED let s [setting] of self let sd s - 1 let partner alters 1 ;; create-message-to partner [ ;; for ND's, alter is set to only other ND's to send a message to; SCs do not process messages. set what [action] of end1 ;; setting the "WHAT" attribute as the action of the sender set how m_strength ;; m_strength is a random variable ];; in this case, turtle is SENDING MESSAGE about its own current action let r1 random t ;; 0 to t-1 ; random action column let r2 m_strength ;; THESE VALUES WILL BE RANDOM ONLY IF TURTLE HAS NO IN-MESSAGES if count my-in-messages > 0 [ ;; SELECTING an incoming message regarding action and updating working memory let my_m one-of my-in-messages let my_what [what] of my_m ;action let my_how [how] of my_m ; m, strength of message if member? my_what a_list s[ ;; if the message is an about an action in the current setting... set r1 position my_what a_list s ;; DOUBLE CHECK, reporter set r2 [how] of my_m ] let old_m matrix:get working_memory 2 r1 ifelse old_m < 1 [ let new_m old_m ^ 2 + r2 matrix:set working_memory 2 r1 new_m] [ ] ;; otherwise do nothing, leave as is if above 1. ;matrix:set working_memory 2 r1 1] ;; alternative: setting values to 1 if not below 1 ] end to nds_action_setup_norm_board let s [setting] of self let sd s - 1 ;; now, must calculate a new vector (row) that is (row 0) / (row 1), or v=c_a/n. To do this, a new vector from each row must be created first. ;; Procedure, IF v > threshold AND m > 1, THEN store action as norm in "NORM_BOARD" let row0 matrix:get-row working_memory 0 ;; frequency let row1 matrix:get-row working_memory 1 ;; denominator (total cases) let row2 matrix:get-row working_memory 2 ;; message strength let freq (map / row0 row1) ;; a new list, each item is c_a/n, for each action- actions are recorded by their position in the list. foreach freq [ ?1 -> if ?1 > threshold [ let th_a position ?1 freq ;; position of the action crossing the threshold value let p_a item th_a row2 ;; check the strength of this action if p_a > 1 [ let new_norm matrix:get actions_m sd th_a ;; records the action listed in the action_m matrix, in setting s (in row (s-1),) column th_a ifelse member? new_norm norm_board [] [set norm_board fput new_norm norm_board ;; if its new, record it as new norm set norm_board remove-duplicates norm_board ;; clearning up set norm_board sort norm_board ;; cleaning up ] ]] ] end to nds_action_forgetting ;; this is to reduce the strength of m over time by a constant factor ;;forgetting... let m_row matrix:get-row working_memory 2 set m_row map [ ?1 -> ?1 - forget ] m_row foreach m_row [ ?1 -> if ?1 < 0 [let b position ?1 m_row set m_row replace-item b m_row 0] ] matrix:set-row working_memory 2 m_row end to nds_action_select let s [setting] of self let a s - 1 ;; = row for setting in actions_m matrix ;; prefers to select norm in given situation; if norm_board empty, nds act like scs; another possiblity is that they choose randomly ifelse empty? norm_board [scs_action] [ let alist a_list s ;reporter let afilter filter [ ?1 -> member? ?1 norm_board ] alist ;; this filters out all actions in the norm_board not appropriate for that setting if empty? afilter [set afilter alist] ;; choose afilter item with highest m score in working memory; ;; step 1, find positions of each in actions_m (row s - 1) ;; step 2, record values for identical positions in row2 of working memory\ ;; step 3, highest value is selected... find position for this value again ;; step 4, record value (i.e. action) for same position in actions_m (row s -1) ;; choose norm with highest m in working memory if more than one relevant norm let wm matrix:get-row working_memory 2 let am matrix:get-row actions_m a ifelse length afilter > 1 [ ;; e.g. actions 21 and 23 in setting 2 are in norm_board, how to choose between them? ;; procedure: find highest m in row 2 of working_memory; record position and find corresponding action in actions_m (row s-1, col ?) ;; IF action(i) is member? of norm_board, then select action(i). ;; IF NOT, then repeat... let norm_positions [] foreach afilter [ ?1 -> let p position ?1 am set norm_positions fput p norm_positions ] let wm_values [] foreach sort norm_positions [ ?1 -> let v item ?1 wm set wm_values fput v wm_values ] let max_v max wm_values let max_p position max_v wm ;; be careful, if same values exist for multiple actions, then could run into problems let new_action item max_p am if member? new_action afilter [set action new_action] ] [ set action one-of afilter ] ;set action set action_history fput action action_history ] forgetting end to scs_action let s [setting] of self let my_action [action] of self let partners turtles with [setting = s] ;including self let action_list [] ; let a s - 1 ; corresponds to the row # with possible actions for that setting in the actions_matrix let alist a_list s let new_list [action] of partners let cfilter filter [ ?1 -> member? ?1 new_list ] alist ;;VERY IMPORTANT! This basically excludes all actions of partners that aren't allowed in that setting.. if empty? cfilter [set cfilter alist] ; let new_action modes [action] of partners let n_action one-of cfilter ;; chooses just one mode if a tie set action n_action set action_history fput action action_history forgetting end to forgetting if length action_history > memory [let i memory - 1 set action_history remove-item i action_history] end to set_setting ;; moving turtle around asynchronously from situation to situation ; must find item # in the time_points list correspondin to ticks ; if ticks > item 0, then go to item 1; if ticks > item 1, then go to item 2, and so on.. ; until we rearch the highest value in the list which is less than ticks ; then we record item #, and set setting = item i of agenda ; Example, turtle 0: agenda = [0 3 1 2]; time_allocation (out of 10) = [2 3 2 3]; time_points = [2 5 7] ; Suppose ticks = 8, then setting of turtle 0 will be 2. Why? Because ticks > item 2 on time_points, ; which means that we set the agenda to item #3 on agenda. Item 3 = 2. Therefore, setting for turtle 0 = 2. ask turtles [ let ti item counter time_points if ticks > ti [ set counter counter + 1 set setting item counter agenda ;; NEED TO RESET WORKING MEMORIES! ;; NEED TO RESET MY-IN-MESSAGES: in this model, communications are only allowed about actions available in the setting set working_memory matrix:make-constant 3 t 0 ask my-in-messages [die] ] set setting_history lput setting setting_history ] end to move_to_group ask-concurrent turtles [move-to get-home ;; wiggle a little and always move forward, to make sure turtles don't all ;; pile up lt random 5 rt random 5 fd 1 ] end ;; figures out the home patch for a group. this looks complicated, but the ;; idea is simple. we just want to lay the groups out in a regular grid, ;; evenly spaced throughout the world. we want the grid to be square, so in ;; some cases not all the positions are filled. to-report get-home ;; turtle procedure ;; calculate the minimum length of each side of our grid let side ceiling (sqrt (max [setting] of turtles + 1)) report patch ;; compute the x coordinate (round ((world-width / side) * (setting mod side) + min-pxcor + int (world-width / (side * 2)))) ;; compute the y coordinate (round ((world-height / side) * int (setting / side) + min-pycor + int (world-height / (side * 2)))) end to-report random-in-range [low high] report low + random-float (high - low) end to-report SC-freq ;;report how many choose most popular action let c count SCs let newlist [] foreach sort actions_l [ ?1 -> let v count SCs with [action = ?1] set newlist lput v newlist ] let SC_max max newlist ;; this is how many SCs choose the most popular action among them let SC_p position SC_max newlist ;; this identifies the position on the list of the most popular action among SCs let SC_action position SC_p actions_l report SC_max ; report SC_action end to-report SC_pop_action ;; most popular action among SCs let c count SCs let newlist [] foreach sort actions_l [ ?1 -> let v count SCs with [action = ?1] set newlist lput v newlist ] let SC_max max newlist ;; this is how many SCs choose the most popular action among them let SC_p position SC_max newlist ;; this identifies the position on the list of the most popular action among SCs let SC_action item SC_p actions_l report SC_action end to-report ND-freq ;;report how many choose most popular action let c count NDs let newlist [] foreach sort actions_l [ ?1 -> let v count NDs with [action = ?1] set newlist lput v newlist ] let ND_max max newlist ;; this is how many SCs choose the most popular action among them let ND_p position ND_max newlist ;; this identifies the position on the list of the most popular action among SCs let ND_action position ND_p actions_l report ND_max ; report SC_action end to-report ND_pop_action ;; most popular action among SCs let c count NDs let newlist [] foreach sort actions_l [ ?1 -> let v count NDs with [action = ?1] set newlist lput v newlist ] let ND_max max newlist ;; this is how many SCs choose the most popular action among them let ND_p position ND_max newlist ;; this identifies the position on the list of the most popular action among SCs let ND_action item ND_p actions_l report ND_action end to update_plots set-current-plot "Convergence Rate" set-current-plot-pen "social conformers" let c1 count SCs if c1 = 0 [set c1 1] let f SC-freq let prcnt_sc (f / c1) * 100 plot prcnt_sc set-current-plot-pen "norm detectors" let c2 count NDs if c2 = 0 [set c2 1] let f2 ND-freq let prcnt_nd (f2 / c2) * 100 plot prcnt_nd end
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John Bradford
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Posted about 7 years ago