CA 1D Rule 110
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WHAT IS IT?
This program models one particular one-dimensional cellular automaton -- the one known as "rule 110".
A cellular automaton (aka CA) is a computational machine that performs actions based on certain rules. It can be thought of as a "board" which is divided into cells (such as the square cells of a checkerboard). Each cell can be either on or off. This is called the "state" of the cell. The board is initialized with some cells on and some off. A clock is then started and at each "tick" of the clock the rules are "fired" and this results in some cells turning "on" and some turning "off".
There are many kinds of cellular automata. In this model, we explore a one-dimensional CA -- the simplest type of CA. In this case of one-dimensional cellular automata, each cell checks the state of itself and its neighbors to the left and right, and then sets the cell below itself to either "on" or "off", depending upon the rule. This is done in parallel and continues until the bottom of the board.
This model is one of a collection of 1D CA models. It is meant for the beginning user. If you have experience with CAs, we suggest you check out a more sophisticated model such as CA 1D Elementary.
In his book, "A New Kind of Science", Stephen Wolfram argues that simple computational devices such as CAs lie at the heart of nature's patterns and that CAs are a better tool than mathematical equations for the purpose of scientifically describing the world.
HOW IT WORKS
As the CA computes, each patch checks the color of itself and the patches directly to the left and right of it, and then paints the patch below it according to Rule 110:
Y Y Y Y Y B Y B Y Y B B
B Y Y B
B Y Y B Y B B B Y B B B
Y Y Y B
For example, if we have a Rule 110 CA, and the current cell is yellow and its left neighbor is black and its right neighbor is black, the cell below it is painted yellow.
HOW TO USE IT
Initialization & Running:
- SETUP initializes the model with a single cell on in the center.
- SETUP-CONTINUE copies the last row of the previous run to the top so that you can continue running the model when you click GO.
- GO begins running the model with the currently set rule. It continues until the end of the view.
THINGS TO NOTICE
Although the rules are very simple, extremely complex patterns emerge in Rule 110. These patterns are not highly regular nor are they completely random.
Note that the pictures generated by this model do not exactly match the pictures in Wolfram's book, "A New Kind of Science". That's because Wolfram's book computes the CA as an infinite grid while the NetLogo model "wraps" around the horizontal boundaries of the world. To get pictures closer to the ones in the book, you may need to increase the size of the world. You can increase the size of the world up to the available memory on your computer. However, the larger the world, the longer time it will take NetLogo to compute and display the results.
THINGS TO TRY
Try changing the dimensions of the world either to see more of the CA's pattern or to focus in on a region of interest.
What happens to the regularity when SETUP-CONTINUE is used a number of times? Why do you suppose that is? (Note that in this model, the CA wraps around the sides.)
Is there any consistent pattern to the way this CA evolves?
If you look at a vertical line, are there more yellow or black cells?
Can you predict what the color of the nth cell on a line will be?
EXTENDING THE MODEL
What if you wanted to observe the behavior of a CA over many iterations without having to click continue every time the CA reaches the bottom of the view? Simply replace the stop
with setup-continue
in the go procedure:
if (row = min-pycor)
[ stop ]
with
if (row = min-pycor)
[ setup-continue ]
What if a cell's neighborhood was five -- two to the left, itself, and two to the right?
Classical CAs use an "infinite board". The CA shown here "wraps" when it reaches the edge of the world (sometimes known as a periodic CA or CA with periodic boundary condition). How would you implement in NetLogo a CA that comes closer to the infinite board?
Try making a two-dimensional cellular automaton. The neighborhood could be the eight cells around it, or just the cardinal cells (the cells to the right, left, above, and below).
RELATED MODELS
Life - an example of a two-dimensional cellular automaton
CA 1D Rule 30 - the basic rule 30 model
CA 1D Rule 30 Turtle - the basic rule 30 model implemented using turtles
CA 1D Rule 90 - the basic rule 90 model
CA 1D Rule 250 - the basic rule 250 model
CA 1D Elementary - a model that shows all 256 possible simple 1D cellular automata
CA 1D Totalistic - a model that shows all 2,187 possible 1D 3-color totalistic cellular automata.
CREDITS AND REFERENCES
Thanks to Eytan Bakshy for his help with this model.
The first cellular automaton was conceived by John Von Neumann in the late 1940's for his analysis of machine reproduction under the suggestion of Stanislaw M. Ulam. It was later completed and documented by Arthur W. Burks in the 1960's. Other two-dimensional cellular automata, and particularly the game of "Life," were explored by John Conway in the 1970's. Many others have since researched CA's. In the late 1970's and 1980's Chris Langton, Tom Toffoli and Stephen Wolfram did some notable research. Wolfram classified all 256 one-dimensional two-state single-neighbor cellular automata. In his recent book, "A New Kind of Science," Wolfram presents many examples of cellular automata and argues for their fundamental importance in doing science.
See also:
Von Neumann, J. and Burks, A. W., Eds, 1966. Theory of Self-Reproducing Automata. University of Illinois Press, Champaign, IL.
Toffoli, T. 1977. Computation and construction universality of reversible cellular automata. J. Comput. Syst. Sci. 15, 213-231.
Langton, C. 1984. Self-reproduction in cellular automata. Physica D 10, 134-144
Wolfram, S. 1986. Theory and Applications of Cellular Automata: Including Selected Papers 1983-1986. World Scientific Publishing Co., Inc., River Edge, NJ.
Bar-Yam, Y. 1997. Dynamics of Complex Systems. Perseus Press. Reading, Ma.
Wolfram, S. 2002. A New Kind of Science. Wolfram Media Inc. Champaign, IL.
See chapters 2 and 3 for more information on 1 Dimensional CAs
See index for more information specifically about Rule 110.
HOW TO CITE
If you mention this model in a publication, we ask that you include these citations for the model itself and for the NetLogo software:
- Wilensky, U. (2002). NetLogo CA 1D Rule 110 model. http://ccl.northwestern.edu/netlogo/models/CA1DRule110. Center for Connected Learning and Computer-Based Modeling, Northwestern Institute on Complex Systems, Northwestern University, Evanston, IL.
- Wilensky, U. (1999). NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern Institute on Complex Systems, Northwestern University, Evanston, IL.
COPYRIGHT AND LICENSE
Copyright 2002 Uri Wilensky.
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 559 Nathan Abbott Way, Stanford, California 94305, USA.
Commercial licenses are also available. To inquire about commercial licenses, please contact Uri Wilensky at uri@northwestern.edu.
This model was created as part of the projects: PARTICIPATORY SIMULATIONS: NETWORK-BASED DESIGN FOR SYSTEMS LEARNING IN CLASSROOMS and/or INTEGRATED SIMULATION AND MODELING ENVIRONMENT. The project gratefully acknowledges the support of the National Science Foundation (REPP & ROLE programs) -- grant numbers REC #9814682 and REC-0126227.
Comments and Questions
globals [row] ;; this variable is the current row processed by the CA ;; the following patch variables refer to the colors of the 3 focal patches in a neighborhood patches-own [left-pcolor center-pcolor right-pcolor] ;; initializes the model to setup clear-all set row max-pycor ask patch 0 max-pycor [ set pcolor yellow ] ;; create initial yellow cell in the top center of the world reset-ticks end ;; runs the CA from the top to the bottom of the world once to go if (row = min-pycor) [ stop ] ;; stop at the last row ask patches with [pycor = row] [ do-rule ] set row (row - 1) tick end ;; set the state of the patch below by applying rule 110 to do-rule ;; patch procedure ;; assign values to patch variables based on current state of the row set left-pcolor [pcolor] of patch-at -1 0 set center-pcolor pcolor set right-pcolor [pcolor] of patch-at 1 0 ifelse ((left-pcolor = black and center-pcolor = black and right-pcolor = black) or ;; evaluate rule 110 (left-pcolor = yellow and center-pcolor = black and right-pcolor = black) or (left-pcolor = yellow and center-pcolor = yellow and right-pcolor = yellow)) [ ask patch-at 0 -1 [ set pcolor black ] ] [ ask patch-at 0 -1 [ set pcolor yellow ] ] end ;; sets up to run the next iteration from top to bottom to setup-continue ;; copy cells from the bottom to the top ask patches with [pycor = max-pycor] [ set pcolor ([pcolor] of patch pxcor min-pycor) ] ask patches with [pycor != max-pycor] ;; clear the rest of the view [ set pcolor black ] set row max-pycor ;; reset the row to the top position end ; Copyright 2002 Uri Wilensky. ; See Info tab for full copyright and license.
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Attached files
File | Type | Description | Last updated | |
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CA 1D Rule 110.png | preview | Preview for 'CA 1D Rule 110' | over 11 years ago, by Uri Wilensky | Download |
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